#include "gfx.h" void init_graphics() { #asm mov al, #0x13 mov ah, #0x0 int 0x10 #endasm } void put_pixel(x, y, color) int x; int y; char color; { x = x + y*320; #asm mov ax, #0xa000 mov es, ax mov al, _put_pixel.color[bp] mov di, _put_pixel.x[bp] seg es mov [di], al #endasm } void deinit_graphics() { #asm mov al, #0x12 mov ah, #0x0 int 0x10 #endasm }