#include "PS2Keyboard.h" PS2Keyboard::PS2Keyboard() : _ps2clk(p12), _ps2din(p11) { } unsigned char PS2Keyboard::read(void) { unsigned int buf = 0x00; _ps2clk = 0; _ps2clk.input(); for (int i = 0; i < 11; i++) { while (_ps2clk); while (!_ps2clk); buf = buf >> 1; buf |= _ps2din ? 512 : 0; } _ps2clk.output(); buf &= 0xFF; return ps2KeyMap[buf]; }