Incomp. Proto. Change: attack_dir gets <force> parameter

This commit is contained in:
Petr Baudis 2011-12-22 00:12:45 +01:00
parent 177d41cf60
commit 091708f577
6 changed files with 22 additions and 16 deletions

10
README
View file

@ -57,10 +57,11 @@ The following outputs are supported:
move_dir <x> <y>
<x> and <y> are integer offsets relative
to the current position; may be just {-1,0,1}
attack_dir <x> <y>
to the current position, may be just {-1,0,1}
attack_dir <x> <y> <force>
<x> and <y> are integer offsets relative
to the current position; may be just {-1,0,1}
to the current position, may be just {-1,0,1};
<force> is invested energy, damage is proportional
breed_dir <x> <y> <info>
<info> is arbitrary string passed to the "mother"
(to be passed to the child)
@ -105,3 +106,6 @@ If the id corresponds to a disconnected agent, the connection
is immediately attached to that agent. Combining this with other
negotiation commands is undefined, except for newborns - in that case,
negotiation commands must follow after agent_id.
TODO proto. change:
tickid for input