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Incomp. Proto. Change: attack_dir gets <force> parameter
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6 changed files with 22 additions and 16 deletions
2
agent.h
2
agent.h
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@ -58,7 +58,7 @@ public:
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void spawn_at(class tile &tile);
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bool move_dir(int dir_x, int dir_y);
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bool attack_dir(int dir_x, int dir_y);
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bool attack_dir(int dir_x, int dir_y, int force);
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bool breed_dir(int dir_x, int dir_y, std::string info);
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bool secrete(int id, double intensity);
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