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Action attack_dir(): Implement, trivially random now
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README
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README
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@ -23,6 +23,7 @@ The following inputs (in no particular order) are supported:
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tick <ticknum>
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BUMP
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if received, the agent's move failed
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(or attack of non-existent agent etc.)
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DEAD
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if received, the agent is dead!
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energy <points>
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