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Evolve herbs dynamically based on energy
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7 changed files with 83 additions and 19 deletions
6
main.h
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main.h
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#ifndef BRMLIFE__MAIN_H
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#define BRMLIFE__MAIN_H
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#include <list>
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class agent;
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extern int agent_id;
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extern int tick_id;
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extern std::list<class agent *> agents;
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#endif
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