tile::symbol(): Return 'a' on dead agents

This commit is contained in:
Petr Baudis 2011-11-27 04:16:07 +01:00
parent da3a988116
commit 14015e3bfc

5
map.cc
View file

@ -29,8 +29,11 @@ tile::on_tick(void)
char
tile::symbol(void)
{
if (agent)
if (agent) {
if (agent->dead)
return 'a';
return '0' + (agent->id % 10);
}
return type_symbol();
}