Rapidly accelerate decay_rate

This commit is contained in:
Petr Baudis 2011-11-29 23:14:07 +01:00
parent 5dcf54448e
commit 430a149a64

View file

@ -17,7 +17,7 @@ struct world {
const static int dead_body_energy = 2000;
const static double dead_body_energy_carryover = 0.5;
const static int dead_decay = -10;
const static int dead_decay = -50;
const static int herb_rate = 15; /* initially, one herb per herb_rate tiles */
};