README: Document pheromones

This commit is contained in:
Petr Baudis 2011-12-07 23:59:28 +01:00
parent 2041242142
commit 61cdd42252

12
README
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@ -38,6 +38,12 @@ The following inputs (in no particular order) are supported:
a dead agent
A alive agent
x herp
pheromones (<ph>,<ph>,<ph>,...) (<ph>...)...
(<ph>,...) describes set of pheromones on a tile,
in the same order as visual
<ph> format is <id>:<intensity>
<id>: pheromone id 0..65535
<intensity>: floating-point number
The following outputs are supported:
@ -47,6 +53,12 @@ The following outputs are supported:
attack_dir <x> <y>
<x> and <y> are integer offsets relative
to the current position; may be just {-1,0,1}
secrete <phid> <phintensity>
produce a pheromone; pheromones are initially
associated with an agent and trailed at tiles
visited by the agent; pheromones with lower id
transfer from agent to tile faster
energy required is proportional to phintensity
After connecting, the client specifies its desired attributes,