Support for agent death

This commit is contained in:
Petr Baudis 2011-11-27 02:48:28 +01:00
parent f6221436a4
commit 64ea015a06
4 changed files with 20 additions and 5 deletions

View file

@ -30,6 +30,12 @@ agent::move_dir(int dir_x, int dir_y)
return true;
}
void
agent::die(void)
{
dead = true;
}
void
agent::on_action_takes(void)
{
@ -42,7 +48,12 @@ agent::on_action_takes(void)
void
agent::on_tick(void)
{
energy += world::sun_energy;
if (!dead) {
energy += world::sun_energy;
if (energy <= 0)
die();
}
}
void
@ -57,7 +68,7 @@ agent::on_senses_update(void)
tile->tile_in_dir(0, 1).symbol(),
tile->tile_in_dir(-1, 0).symbol(),
};
conn->senses(tick_id, energy, around);
conn->senses(tick_id, dead, energy, around);
}
agent::~agent()

View file

@ -14,16 +14,20 @@ public:
class tile *tile;
int energy;
bool dead;
agent(int id_, class tile &tile_, class connection *conn_)
: id (id_), conn (conn_), tile (&tile_)
{
put_at(tile_);
energy = world::newborn_energy;
dead = false;
};
bool move_dir(int dir_x, int dir_y);
void die(void);
void on_action_takes(void);
void on_tick(void);
void on_senses_update(void);

View file

@ -11,10 +11,10 @@
#include "connection.h"
void
connection::senses(int tick_id, int energy, char around[4])
connection::senses(int tick_id, bool dead, int energy, char around[4])
{
char buf[1024];
snprintf(buf, sizeof(buf), "tick %d\nenergy %d\naround %c%c%c%c\n\n", tick_id, energy, around[0], around[1], around[2], around[3]);
snprintf(buf, sizeof(buf), "tick %d\n%senergy %d\naround %c%c%c%c\n\n", tick_id, dead ? "DEAD\n" : "", energy, around[0], around[1], around[2], around[3]);
pthread_mutex_lock(&buf_lock);
out_buf.append(buf);

View file

@ -26,7 +26,7 @@ public:
close(fd);
}
void senses(int tick_id, int energy, char around[4]);
void senses(int tick_id, bool dead, int energy, char around[4]);
void actions(class agent *);
void cancel(void);