brmlife/connection.h

50 lines
753 B
C++

#ifndef BRMLIFE__CONNECTION_H
#define BRMLIFE__CONNECTION_H
#include <string>
#include <pthread.h>
#include <unistd.h>
#include "map.h"
class agent;
class connection {
public:
int fd;
bool negotiation;
bool error;
connection(int fd_)
: fd(fd_), negotiation(true), error(false)
{
spawn_thread();
}
~connection()
{
close(fd);
}
void senses(int tick_id, class agent &);
void bred(int agent_id, std::string &info);
void actions(int tick_id, class agent *);
void cancel(void);
private:
void bump(void);
std::string out_buf, in_buf;
pthread_mutex_t buf_lock;
pthread_cond_t cancel_cond;
pthread_mutex_t cancel_lock;
void spawn_thread(void);
friend void *conn_thread_worker(void *ctx);
void thread_loop(void);
};
#endif