brmlife/connection.cc

214 lines
5.2 KiB
C++

#include <cassert>
#include <cstdio>
#include <cstring>
#include <iostream>
#include <sys/select.h>
#include <pthread.h>
#include <unistd.h>
#include "agent.h"
#include "connection.h"
#define buf_incomplete(buf) \
(buf.find("\r\n") == std::string::npos || (buf.find("\r\n") > 0 && buf.find("\r\n\r\n") == std::string::npos))
void
connection::senses(int tick_id, class agent &a)
{
assert(!negotiation);
char buf[1024];
char *bufp = buf;
bufp += snprintf(bufp, sizeof(buf) - (bufp - buf), "tick %d\r\n", tick_id);
if (a.dead)
bufp += snprintf(bufp, sizeof(buf) - (bufp - buf), "DEAD\r\n");
bufp += snprintf(bufp, sizeof(buf) - (bufp - buf), "energy %d\r\n", a.energy);
bufp += snprintf(bufp, sizeof(buf) - (bufp - buf), "visual %s %s %s %s %s %s %s %s" " %s %s %s %s %s %s %s %s %s %s %s %s %s %s %s %s" "\r\n",
a.tile->tile_in_dir(0, -1).str(),
a.tile->tile_in_dir(1, -1).str(),
a.tile->tile_in_dir(1, 0).str(),
a.tile->tile_in_dir(1, 1).str(),
a.tile->tile_in_dir(0, 1).str(),
a.tile->tile_in_dir(-1, 1).str(),
a.tile->tile_in_dir(-1, 0).str(),
a.tile->tile_in_dir(-1, -1).str(),
a.tile->tile_in_dir(0, -2).str(),
a.tile->tile_in_dir(1, -2).str(),
a.tile->tile_in_dir(2, -2).str(),
a.tile->tile_in_dir(2, -1).str(),
a.tile->tile_in_dir(2, 0).str(),
a.tile->tile_in_dir(2, 1).str(),
a.tile->tile_in_dir(2, 2).str(),
a.tile->tile_in_dir(1, 2).str(),
a.tile->tile_in_dir(0, 2).str(),
a.tile->tile_in_dir(-1, 2).str(),
a.tile->tile_in_dir(-2, 2).str(),
a.tile->tile_in_dir(-2, 1).str(),
a.tile->tile_in_dir(-2, 0).str(),
a.tile->tile_in_dir(-2, -1).str(),
a.tile->tile_in_dir(-2, -2).str(),
a.tile->tile_in_dir(-1, -2).str());
bufp += snprintf(bufp, sizeof(buf) - (bufp - buf), "\r\n");
pthread_mutex_lock(&buf_lock);
out_buf.append(buf);
pthread_mutex_unlock(&buf_lock);
}
void
connection::bump(void)
{
/* Must be called with buf_lock held! */
out_buf.append("BUMP\r\n");
}
void
connection::actions(class agent &agent)
{
pthread_mutex_lock(&buf_lock);
if (buf_incomplete(in_buf)) {
/* Not enough data, needs to wait until next turn, sorry. */
pthread_mutex_unlock(&buf_lock);
return;
}
int mask = 0;
while (in_buf.c_str()[0] != '\r') {
int nlofs = in_buf.find("\r\n");
std::string line = in_buf.substr(0, nlofs);
in_buf.erase(0, nlofs + 2);
int spofs = line.find(' ');
std::string cmd = line.substr(0, spofs);
line.erase(0, spofs + 1);
if (negotiation && !cmd.compare("move")) {
double rate = agent.attr.move;
sscanf(line.c_str(), "%lf", &rate);
if (rate >= 0 && rate <= 1)
agent.attr.move = rate;
} else if (negotiation && !cmd.compare("attack")) {
double rate = agent.attr.attack;
sscanf(line.c_str(), "%lf", &rate);
if (rate >= 0 && rate <= 1)
agent.attr.attack = rate;
} else if (negotiation && !cmd.compare("defense")) {
double rate = agent.attr.defense;
sscanf(line.c_str(), "%lf", &rate);
if (rate >= 0 && rate <= 1)
agent.attr.defense = rate;
} else if (!negotiation && !cmd.compare("move_dir") && !(mask & 1)) {
int x = 0, y = 0;
sscanf(line.c_str(), "%d %d", &x, &y);
if (x < -1) x = -1; if (x > 1) x = 1;
if (y < -1) y = -1; if (y > 1) y = 1;
if (!agent.move_dir(x, y))
bump();
mask |= 1;
} else if (!negotiation && !cmd.compare("attack_dir") && !(mask & 2)) {
int x = 0, y = 0;
sscanf(line.c_str(), "%d %d", &x, &y);
if (x < -1) x = -1; if (x > 1) x = 1;
if (y < -1) y = -1; if (y > 1) y = 1;
if (!agent.attack_dir(x, y))
bump();
mask |= 2;
} else {
std::cout << "unknown line " << cmd << " " << line << " ...\n";
}
}
in_buf.erase(0, 2);
if (negotiation) {
negotiation = false;
agent.spawn();
}
pthread_mutex_unlock(&buf_lock);
}
void
connection::cancel(void)
{
pthread_cond_signal(&cancel_cond);
}
void *
conn_thread_worker(void *ctx)
{
class connection *conn = (class connection *) ctx;
conn->thread_loop();
return NULL;
}
void
connection::spawn_thread(void)
{
pthread_mutex_init(&buf_lock, NULL);
pthread_cond_init(&cancel_cond, NULL);
pthread_mutex_init(&cancel_lock, NULL);
pthread_t tid;
pthread_create(&tid, NULL, conn_thread_worker, (void *) this);
pthread_detach(tid);
}
void
connection::thread_loop(void)
{
while (!error) {
/* Repeatedly try to write and read stuff. */
std::string buf;
ssize_t len;
pthread_mutex_lock(&buf_lock);
buf = out_buf;
pthread_mutex_unlock(&buf_lock);
if (buf.size() > 0) {
len = write(fd, buf.c_str(), buf.size());
if (len < 0) {
pthread_mutex_lock(&cancel_lock);
error = true;
} else {
pthread_mutex_lock(&buf_lock);
out_buf.erase(0, len);
pthread_mutex_unlock(&buf_lock);
}
}
struct timeval tv;
tv.tv_sec = 0; tv.tv_usec = 0;
fd_set rfds;
FD_ZERO(&rfds);
FD_SET(fd, &rfds);
while (select(fd + 1, &rfds, NULL, &rfds, &tv)) {
char cbuf[1024];
len = read(fd, cbuf, sizeof(cbuf));
if (len < 0) {
error = true;
} else if (len == 0) {
break;
} else {
bool want_moar = false;
pthread_mutex_lock(&buf_lock);
in_buf += std::string(cbuf, len);
want_moar = buf_incomplete(in_buf);
pthread_mutex_unlock(&buf_lock);
if (!want_moar)
break;
}
}
usleep(10000); // XXX: Signal-oriented instead.
}
pthread_cond_wait(&cancel_cond, &cancel_lock);
delete this;
}