brmlife/agent.h
2011-11-26 20:40:22 +01:00

23 lines
332 B
C++

#ifndef BRMLIFE__AGENT_H
#define BRMLIFE__AGENT_H
#include "map.h"
class agent {
public:
int id;
class tile *tile;
agent(int id_, class tile &tile_) : id (id_), tile (&tile_)
{
put_at(tile_);
};
bool move_dir(int dir_x, int dir_y);
private:
/* Just for initial placement. */
void put_at(class tile &tile);
};
#endif